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Mortal kombat shaolin monks gamecube
Mortal kombat shaolin monks gamecube











He flips them upside down and rips off their arms, and finally vertically rips the body in half.

  • Torn Apart: Goro grabs the opponent with his upper hands and rips off the enemy's legs with his bottom hands.
  • He then grabs it with his two other arms and tears it into 4 quarters.
  • Head Ripper: Goro grabs the opponent's head and tears it off with two arms.
  • Then he grabs them by the head, slams them to the ground and then throws them far away.
  • Boss Fatality: Goro raises up the victim then drops them on his knee, breaking their spine.
  • Limb Rip: Goro grabs his opponent with his four arms and begins to tear them, then he throws them on the ground.
  • Dragon Fangs: Goro Takes out his Dragon Fangs, slices the foe upward, stabs them into the foe's torso, followed by taking one and driving it into his/her throat.
  • He then throws them overhead and slams them into the floor, damaging their skull, ribs, and chest.
  • X-Ray Move - Crusher: Goro grabs and raises his opponent from the waist with his lower arms, then puts his upper hands to their head and presses hard until he eventually crushes their skull.
  • This can be used as an opening to strike Goro, as it does nothing else.
  • Taunt: Goro will flex his upper arms and taunt the opponent.
  • In MK 2011, this is called Ground Pound and Goro only smashes the ground with his upper two fists.
  • Tremor Pound: Goro jumps at the ground or hits it with all his arms making an earthquake.
  • Spinning Fists: Goro holds out his arms and spins around, smacking his opponent multiple times with his outstretched flaming fists.
  • This attack is also seen in the opening of Mortal Kombat: Shaolin Monks, used on Johnny Cage.
  • Goro Grab: Goro grabs the opponent in his bottom hands, then palms the opponents face in an upper hand, smashes them on the ground, and then flings them across the arena.
  • In Shaolin Monks, a Test Your Might occurs against Goro when he uses this attack.
  • Chest Pound: Grabbing his opponents with his lower arms, Goro then pounds them with his upper arms, shaving of a good portion of his opponent's life.
  • This is also known simply as Stomp in MK 2011. However, in the original Mortal Kombatand in Mortal Kombat (2011), he does not jump all the way off the screen he only jumps the height of a normal jump.
  • Leaping Stomp: Goro jumps off the screen and lands on the opponent much like Kintaro and Sheeva.
  • In MK 2011 Goro returns to shooting one fireball from his arm. In Mortal Kombat: Shaolin Monks Goro can shoot one from each hand, four in a row. In Mortal Kombat: Armageddon, the fireball is larger, redder, and does standard projectile damage. It also appeared in Mortal Kombat 4, but this time it was shot out of his mouth, similar to Kintaro. This attack is stronger than most projectiles, just like his physical attacks.
  • Fireball: Goro shoots a green fireball from his arm.
  • He could also manipulate fire in his hands if he needs to attack using them. In Shaolin Monks, he was able to shoot one fireball from each hand. Like Kintaro, he could either project fireballs either from his mouth or his hands. Goro is associated with the element of Fire. His current depiction is being powerful, but slow. In the 3D games, he was toned down to make him more balanced. All of his moves did far more damage than all of the other characters, and because of that he was notoriously difficult to defeat in the first game. In the early games, Goro was an imbalanced character. Goro's fighting style always revolved around taking advantage of his brute strength and surprising agility. The only time there was an indication of his power in the storyline is during the opening of Mortal Kombat: Shaolin Monks, where he easily defeats Johnny Cage, Sonya and Kung Lao. Outside of Goro being able to win 9 consecutive Mortal Kombat tournaments, as well as defeating the Great Kung Lao in his first tournament - which Shang Tsung, in his younger form failed to do - not much is stated about his abilities in the plot. Kombat Kharacteristics Powers and abilities Goro helped the emperor grow closer to dominating Earthrealm, but he lost at the tenth while fighting against Liu Kang, who later defeated the sorcerer Shang Tsung. Goro is among Shao Kahn's favorite warriors and is well known for his power and brutality. He appeared as a four-armed Shokan warrior who had been the champion of the Mortal Kombat tournament for nine generations, remaining undefeated for 500 years. He first became playable in the Game Boy port of Mortal Kombat. Goro is one of the original characters, debuting in the first Mortal Kombat arcade game as the sub-boss, and later appeared as the sub-boss of Mortal Kombat 4 (only available on home consoles).













    Mortal kombat shaolin monks gamecube